It will grab the provided language key from the default language file, and will use it for naming the forge. "material_translation_key" - This key is used for referencing the material the forge is made out of. "max_heat" - Defines how much heat a Forge can store. "tier" - Defines the tier of Forge, which is used for the recipes in the mod. "recipe_materials" - Defines the materials that you can use in the crafting recipe for the Forge Controller. "materials" - Defines the materials you can use for constructing the multiblock itself. This name is what is used for the texture. This is done in the smeltries.json file, and here you can create a new controller object by using the first line of the JSON object as the controller definition. See the files in the Resources folder for examples on how they look.Īfter all of this you can now define a forge. You need a texture for the front, side, and top of the forge. Placing the textures in config/alloy_forgery/textures will automatically add them to the Forges. This is a bit cursed, but you are able to provide the textures either through data or in the config folder. Some examples of recipes is provided below:Īs most other configs, the fuels are defined similarily to materials, but they have a few options which allow for returnable items:Īdding a new Alloy Forge requires a few steps. "required_tier" - The tier the Alloy Forge needs to be in order to smelt the recipe. For a reference a lava bucket is worth 20 000 heat. "heat_per_tick" - How much heat is consumed per tick when the recipe is processed. "output" - The output items, needs an "amount". If you are using an item, the value represents the amount of items needed. If using a material as input the value has to be specified in nuggets. To add a recipe simply add it as a new object under the recipes.jsonfile. Recipes are shaped using either materials or items, and even support tag outputs. You can put define both items and tags under a material. These let you use regular strings for defining recipes. You can define a material in the material_worth.json file. IMPORTANT! You must set the "replace_configs_with_default" option in the main config.json file to FALSE, or the configs will be deleted upon loading Fabric.Īlloy Forgery provides a material system. Using a JSON checker such as JSONLint is very helpful in checking where you have made any errors. Please check it out from the ( )įor this tutorial we assume you know how to define objects using JSON, which is what vanilla Minecraft uses for recipes. This tutorial explains how to define an Alloy Forge using the old config system.Ī tutorial on how to do this through data for 2.0.0+ is available on this wiki. Should add a thing explaining how the Forge outputs a redstone signal w/ comparator.ĭata tutorial - Adding recipes and fuels ✔ This wiki is under construction, but when finished it will contain:Ī tutorial on how to build a Forge in-game ✔ Join this is if you have any issues or need help adding new content, simply ping glisco in #alloy-forgeryĭiscord Link Information about building the Forge, Adding Recipes and Fuels, using Datapacks provided from GitHub Wiki by Mod Developer,Īlloy Forgery is a mod all about forging metals. To construct a forge, simply follow the convenient guide above this piece of text using any combination of blocks that forge type supports. They're all made from different stone-like materials, you can look them up on the wiki.Īll controllers are crafted according to this pattern, with the outer ring of blocks corresponding to that controller's material. These data-driven features are mostly intended for mod authors, especially because new forge types can only be added through other mod-datapacks.īy default there are three forge tiers, each with different fuel capacity and speed. In it's base configuration it serves as an easy way to increase ore yield, but everything is data-driven allowing you to add new forges and recipes as you please. On the Smithy's Menu there will be some slots to place Ores or Raw Ores in the center, the output slot on the right and a slot for fuel with a thermometer above it to the left.Īlloy Forgery adds a multiblock alloy smelter, the Alloy Forge. It is best to keep in mind the Required Level and Fuel Per Tick when smelting (this can be seen with Roughly Enough Items installed showing the recipes of once the multi-block is built). The mod involves a multi-block made from a Forge Controller, a bunch of stone type blocks or Bricks and once built the player can put ores in to triple their ingot output (Using Ore or Raw Ore). Alloy Forgery is a Fabric mod about a multi-block alloy smelter useful for ore smelting.īasic Explanation by this wiki's author :)
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